Tips and videos to help you get better at League of Lessons [No promises included]

Text

     Sorry about the hold-up everyone. I not only just started a full-time job (yay responsibility!), but acquired two new, young ferrets as well. So I’m still adjusting. I haven’t forgotten and I know it’s been far too long. I do have a few good days off coming soon and I’ll be pumping out some posts. For now, back to work!

Text

     I made a triumphant return only to be held up by something else. That else is being gainfully employed, so really I can’t complain. Either way, I’m not leaving this blog and will keep on schedule more now I that I have structure once more (man summer can mess that up so fast). So why the blog update?

     Glad you asked! There’s a few reasons actually. As usual, here they are in easy, bullet format:

  • More focused blog posts. I’ve covered the basics and a few advanced concepts, which means my pool of topics is much lower than before. Doesn’t mean I still have a few topics to cover, but expect to see two updates a week. Primarily on Tuesday and Thursday. Quick posts may still happen at anytime throughout the week though.
  • Ranked Journal will start being updated once a week. Maybe more if I feel obliged. There won’t be a terrible amount of content besides my musings and thoughts on characters. This will be special only as it’s my initial thoughts after the game’s conclusion, so it’ll be interesting I hope.
  • “After School” is a new video series I’m looking to undertake in adding to the blog. It’ll just be going over a few highlights and screw ups for one of my recent matches. This way we all learn. It’ll be updated probably every two weeks. This is still in planning.

Nothing incredible mind you, but I’d rather keep you all in the loop. With that, I’m off to work. League work that is. See you all in the Rift!

Text

     So you know how to harass, last hit, and press the advantage. You even know what to do should things turn against your favor. Though maybe there’s something you didn’t know should you want to farm safely, but not quite under the turret. With enough practice, you can actually have the enemy minions fight right outside of the turrets range. Then when the next wave comes marching up, they’ll once again be right outside your tower’s range. So what’s the point of all this you ask? And more importantly, how can you pull this off?

Read More

     While I may have missed out on providing some info for Varus and Darius before they came out, I’ve figured I may as well start now with the League’s newest addition, Draven. He happens to be Darius’s brother, but plays very different. Instead of being in your face, he sits in the background throwing axes and causing some damage. Enough of my little overview though. Riot’s video should provide all the info you need.

Dude Potential

While I’ve talked about map awareness and the like before, I just recently came across this video from Riot talking about Dude Potential. While roughly the same thing as awareness, it’s still a great way to think about it when playing a game. It should provide a chuckle, but with a decent point added as well. Give it a look.

Text

     Like any game with multiple characters to choose from, some will always be able to have a certain edge over a few others. In the simplest terms possible, think of it like rock-paper-scissors. That’s not to say if you get counter-picked then you can’t win. It will still come down to who has the most skill, but it doesn’t change the fact that some will have an advantage. Since listing every champion and their counters would be an exhausting and unbelievably long post, the easiest way is to link to two great resources that already offer such service.

Read More